![]() One problem with Mixamo is that it only does humanoid models, with two legs and two arms, although you can try non-humanoid models but they get deformed. It deserves credit, they even offer a massive collection of free animations and models, all nicely organized and textured, and compatible with Unity. They may have removed some features, like the face-animation scripter, the mesh-morpher, the online storage space(they still allow 1 at a time stored online) and my favorite tool, the Decimator which was a great tool for reducing mesh file size (polygon count), and a couple of other minor things, other than that it's actually the fastest and easiest way to rig a humanoid model for use with Unity, and it's free. Mixamo has been updated several times, improving Unity-compatibility (they have a Unity-specific FBX format). ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |